- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
Patent holdings for IPC class A63F 13/5375
Total number of patents in this class: 407
10-year publication summary
25
|
25
|
32
|
45
|
60
|
49
|
68
|
39
|
42
|
18
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment Inc. | 5162 |
45 |
Tencent Technology (Shenzhen) Company Limited | 12951 |
36 |
Sony Interactive Entertainment LLC | 1946 |
33 |
Gree, Inc. | 704 |
18 |
Konami Digital Entertainment Co., Ltd. | 1833 |
15 |
Nintendo Co., Ltd. | 3001 |
14 |
Cygames, Inc. | 364 |
12 |
Activision Publishing, Inc. | 701 |
11 |
BANDAI NAMCO Entertainment Inc. | 457 |
11 |
NetEase (Hangzhou) Network Co., Ltd. | 437 |
11 |
BANDAI Co., Ltd. | 405 |
10 |
Electronic Arts Inc. | 1690 |
9 |
Kabam, Inc. | 345 |
8 |
Konami Amusement Co., Ltd | 73 |
7 |
Trigger Global Inc. | 11 |
6 |
IGT (International Game Technology) | 5088 |
5 |
Sony Corporation | 32931 |
5 |
Microsoft Technology Licensing, LLC | 51439 |
5 |
Kabushiki Kaisha Sega Games doing Business AS Sega Games Co., Ltd. | 128 |
5 |
Sega Corporation | 989 |
5 |
Other owners | 136 |